* 1mgm.sf2 - This is an SF2-compatible version of the classic AWE32 1 MB General MIDI synthesizer. However, there are a few that stand out for varying reasons: Another problem that happens with certain soundfonts is when the Overdriven and Distortion Guitar presets use the same samples, so E1M1 ends up with pretty bad phasing (AWE32's 1 MB GM bank is guilty of this). Even fewer are able to play some of DOOM's more unusual MIDI sections properly (the "DOOM" voice in the intro of DOOM II Map 5 and the marching sounds in DOOM II Map 31 are two effects that a lot of soundfonts and MIDI synthesizers screw up). You'd be surprised at the number of soundfonts that make no attempt to sound balanced or even usable for General MIDI playback. Now, as for recommendations, I'm just going to say that the vast majority of soundfonts are not going to sound "correct" in old games because the instrument balance is inevitably going to get thrown out of whack. This will probably be helpful for some who are looking for some new soundfonts to try. Guess I'll use the bump to link my soundfonts folder (minus the commercial stuff, of course).
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